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索尼PS1模拟器 DuckStation v0.1-9348 中文版

介绍

官方网站:https://github.com/stenzek/duckstation

DuckStation 是一款免费的跨平台 PS1 模拟器,由澳大利亚模拟器作者 stenzek 开发,支持 Windows、macOS、Linux 以及安卓等多种系统,其前端是 Qt 开发的,在安卓系统中要求安卓 4.4 及以上版本 。它采用了先进的技术,如原生 libretro 核心等,能够为玩家提供高质量的游戏模拟体验,并且自带中文支持,降低了玩家的使用门槛,使其更易于上手。

软件截图

https://110.40.170.171/puresys/10747-1.png

软件特点

CPU 重编译器/JIT:支持 x86-64, armv7/AArch32, AArch64, RISC-V/RV64 等架构。
硬件和软件渲染:支持 D3D11, D3D12, OpenGL, Vulkan, Metal 等硬件渲染器,以及软件渲染。
图像增强:支持图像缩放、纹理过滤和真彩色(24位)在硬件渲染器中。
精确混合:通过 Rasterizer Order Views/Fragment Shader Interlock 实现精确混合。
PGXP:用于几何精度、纹理校正和深度缓冲区仿真。
纹理替换系统:在硬件渲染器中支持纹理替换。
运动自适应去隔行:改善视频质量。
自适应降采样滤波器:提高图像质量。
屏幕旋转:支持垂直或“TATE”射击游戏。
后期处理着色器链:支持 GLSL 和 Reshade FX。
快速启动:跳过 BIOS 启动画面/介绍。
存档支持:支持存档状态,包括预读取和回滚。
光盘映像预加载:避免磁盘休眠引起的卡顿。
自动加载/应用 PPF 补丁。
直接启动自制执行文件。
直接加载便携式声音格式(psf)文件。
时间拉伸音频:在非 100% 速度运行时保持音频同步。
数字和模拟控制器输入(支持震动反馈)。
光枪支持:通过鼠标模拟 GunCon 和 Justifier。
NeGcon 支持。
Qt 和“大画面”UI。
自动更新:提供预览和最新版本通道。
自动内容扫描:游戏标题/哈希值由 redump.org 提供。
可选的每个游戏自动切换记忆卡。
支持加载现有作弊列表。
记忆卡编辑器和存档导入器。
模拟 CPU 超频。
集成和远程调试。
多插槽控制器:支持多达 8 个设备。
RetroAchievements。
Discord Rich Presence。
视频捕捉:支持 Media Foundation(Windows)和 FFmpeg(所有平台)。

更新日志

d603e3b Atualização | Idioma Turco (#3466)
9d686f7 Qt: Hide fullscreen combo if unsupported
ebf5c9d MediaCapture: Fix HEVC encoding with Media Foundation
a59b635 MediaCapture: Don't repeat frame rate calculations
0978e6e MediaCatpure: Ensure there are no gaps in sample time
518e019 MediaCapture: Fix compiler warning
e476182 FullscreenUI: Fix fade on system reset/shutdown
b35beb6 Qt: Update Korean translation by Hack茶ん
9e04575 FullscreenUI: Add missing std::move (#3467)
36518a8 Bus: Use log colour abstraction for TTY
f123677 Log: Fix file log timestamps always enabled
eb503c4 Qt: Fix 'Log To File' in Debug menu
5b3e843 Qt: Separate window and file log timestamp options
2a6aa89 FullscreenUI: Avoid more conflicts between emoji and PromptFont
d0f4f57 FullscreenUI: Add missing log timestamp preferences
0098c60 SIO: Add debugging option to redirect to TTY
ca32244 FullscreenUI: Add 'Compact Mode' for game list
c808720 FullscreenUI: Fix highlighted option with 'None' background
8484170 Update the Simple-Chinese translation to latest. (#3468)
38022af FullscreenUI: Fix focus loss on F4 to switch view
d852149 FullscreenUI: Add icons to game list detail lines
d4cf7f2 FullscreenUI: Fix default displayed value for FF volume
66341a1 FullscreenUI: Swap file size and uncompressed size in game details
3e61a12 GameDB: Consistently use title case in genre
b08ca94 GameDB: Disable read speedup in Spyro 2 & 3 (#3464)
7dcdff3 Qt: Include 'Refresh Progress' button in achievement settings
ffe05c8 Increase max read speedup cycles for Breath of Fire IV (#3470)
9b3a29f GameDB: Increase max read speedup cycles for Castlevania - SotN (#3471)
0a267ce Common: Add more tests
fb77728 GameDatabase: Use string_view for disc sets
3f7e5ca Qt: Always connect the open folder button (#3472)
041145d GameDB: Increase max read speedup cycles for Dino Crisis 1 & 2 (#3473)
9ba3129 Update the Simple-Chinese translation to latest. (#3474)
d8a2671 Qt: Set default button in settings and ISO browser (#3475)
002cb94 Qt: Fix initial UI state of log timestamps checkboxes
cacd174 Qt: Rearrange log settings checkboxes
a012d49 Qt: Fix resetting per-game CDROM speedup and SIO settings
1bf248b Qt: Swap order of read/seek speedup cycles in Advanced settings
6f3a6d7 Qt: Remove unused includes
f273dcf GameList: Fix possible bad optional unwrap in ApplyCustomAttributes()
601173b ShaderGen: Add UseGLSLInterfaceBlocks()
2d29c63 ShaderGen: Emit fallback functions for GLSL < 4.0
742cfcb ShaderGen: Emit location qualifiers for SPV without interface blocks
80a6892 PostProcessing/GLSL: Support OpenGL 3.1
b9a9ea2 PostProcessing/FX: Don't try to compile for GL<3.2
63adf47 VulkanDevice: Avoid defaulting to Vulkan for V3D driver
cc3bc12 OpenGLContext: Prefer GLES over GL<3.2
1e930c4 ShaderGen: Drop DRIVER_V3D and DRIVER_POWERVR macros
ef26d5c GPUDevice: Backport driver type detection
e4e57c6 GPUDevice: Use driver type fields
cd2d050 System: Fix frame advance+runahead stepping 2 frames
5d42bbc GameDB: Force software for X2 - No Relief
13e4515 GPU: Send read command in SW if stats are enabled
f21ab0b GPUDevice: Fix ARM GPU detection
00623eb FullscreenUI: Fix rounding on widget grab rects
9e319ff FullscreenUI: Avoid ID duplication in choice dialogs
2308c5d Qt: Check cache when getting game icon for window
2fad647 CDImage: Include the WAV file's details when incompatible
0e9f116 Qt: Turn retroachievements.org into a hyperlink
d0c3f7d Qt: Reduce layout margins in postprocessing settings
7eb2b07 Qt: Don't draw a frame if there are no patches
1cad638 AnalogController: Fix flipped log message
97a0f46 ShaderGen: Fix use of reserved 'packed' keyword
792b72b Qt: Reenable WinPanel style for patches
5e2e39f VulkanDevice: Use driver type enum for auto selection
3928eaf D3DCommon: Load D3DCompiler dynamically
0195b28 D3DCommon: Load d3d11.dll dynamically
4ead727 D3DCommon: Load dxgi.lib dynamically
3bb67c7 D3DCommon: Load d3d12.dll dynamically
43543dd FullscreenUI: Improve icons in file selector
be867c8 FullscreenUI: Minor polish to achievements list
8ef97b9 FullscreenUI: Sort unlocked achievements by unlock time
b933536 Qt: Clear help text map on reload
2dc25a0 NeGconRumble: Remove unused fields
cd77ace FullscreenUI: Fix going back to root directory on Linux
5c7a599 Qt: Couple of consistency fixes
8ca68a0 GPUDevice: Remove unused fields
a5e3f16 Misc: Make bitfield unions trivially copyable
b079985 Qt: Refactor render window lifecycle
40b081c Atualiazação Português do Brasil (#3480)
a890902 Qt: Further eliminate redundant window shows
da6ba41 Updated Swedish translation (#3481)
2aaeaf6 Qt: Add missing event type check
9c81425 Qt: Fix format strings in es-ES
6f65a15 CrashHandler: Catch SIGABRT
4b62ccf Qt: Redirect Qt messages to logger
6ae334b Qt: Avoid wildcard disconnect
c6cb3cd Qt: Update Korean translation by Hack茶ん
6738175 Qt: Fix game start flicker with hide-main-window checked
01b81c7 Qt: Fix crash on triggering certain actions before display widget is created (#3482)
21f44b3 Qt: Refactor GameListWidget tool buttons and corresponding menu actions
4b5be29 Qt: Hide GameListWidget buttons instead of disabling them
2f13538 Qt: Fix game list icons when toggling disc set merging
1289e04 Qt: Make "Fullscreen" toolbar button and menu item checkable
3f2b699 Qt: Fix timestamps in log window if file timestamps on
0f2ef98 Qt: Turn cover downloader into a non-modal window
6b969a0 Qt: Refactor and remove multiple sources of truth for render-to-main
b2ad193 Qt: Store window geometry in human-readable form
9442ba7 Qt: Remove window state save
9e15fe1 CI: Check placeholders in translation strings
fc613a5 Qt: Fix incorrect placeholders in translations
a002fd2 Qt: Include moc sources in main source
6615fc7 Qt: Work around autouic bug causing unnecessary recompiles
05dcb17 Qt: Fix unused lambda capture warning
210f492 MetalDevice: Remove pipeline cache
b545671 MetalDevice: Retain references to layer
24a16db Qt: Handle fullscreen cases on MacOS
4c12dc8 Qt: Don't enable window size menu if system isn't running (#3484)
f446e24 Qt: Don't exit fullscreen when switching to game list with RenderToSeparateWindow
1b56940 Qt: Update menu and toolbar state when toggling fullscreen via double click
8bd493e Qt: Re-update main window geometry on nogui exit
3e232b7 Qt: Improve more window close behaviour
c922893 GameDB: Bump MGS max speedup cycles to 100k
a986246 FullscreenUI: Add modal progress callback
3453c89 FullscreenUI: Add native cover download
63e0acb FullscreenUI: Fix held colour in popup menus
75314f7 FullscreenUI: Localize base strings (e.g. dir selector)
278614a FullscreenUI: Display game cover when loading
ad53fc2 Qt: Fix fullscreen UI shutdown on language change
a8506f4 Qt: Disable more actions while system starting
47d4470 Update Russian translation (#3486)
df432c6 Qt: Fix crash booting unscanned games
5fd61b6 Qt: Fix disc icon being used for games without icons
4440ae3 GPUThread: Store copy of game info
311e93f FullscreenUI: Use game path for loading screen image
df9506f FullscreenUI: Center loading screen logo
3199617 FullscreenUI: Use layout scale for loading screen
9e17e38 FullscreenUI: Custom draw loading screen
f65ca0d FullscreenUI: Don't round achievements inner progress bars
9321a32 Qt: Fix startup cancellation on window close
7c01bde Log: Remove redundant channel
161637e Qt: Disconnect safe mode widget on recreate
a5b46f7 MediaCapture: Fix use-after-free when starting
cdd0547 CPU: Log on break exception without PCDrv
51ce535 CI: Pin AppImageTool version
9ab4e4d Qt: Add game list button to toggle game icons (#3488)
69da2df Make all single-argument constructors explicit
a34aee6 Declare all namespace-scope constants as inline
a5826ea Qt: Hide apply image patches in game settings
2e56f5d Qt: Fix another usage of QObject::disconnect()
46a071f Qt: Fix disabling of sprite texture filtering option
56b5b33 PSFLoader: Fix recursive _lib loading (#3489)
932104c SPU: Fix VU meter display when scrolling
46cf8e6 SPU: Display reverb environment in debug window
4f1af2f Qt: Increase debugger column size
b6b1a5e CDROM: Add option to disable speedup on MDEC/FMVs
fe51439 GameDB: Set DisableCDROMSpeedupOnMDEC for a couple of games
830b812 GameDB: Set max speedup cycles to 40000 for FF8
0522b6f CDImagePPF: Ignore out-of-range sectors
13233cc PostProcessing/GLSL: Fix compile error with interface blocks
22fb032 GPUThread: Fix very rare or impossible FIFO corruption
a660c13 System: Always adjust video size for capture
d0e0017 Qt: Fix fullscreen action enabled on startup
d28c0a0 Spanish (Spain) update 2025-07-25 (#3490)
6e63ceb GameDB: Add missing metadata for Koudelka
d63ae97 GameDB: Add missing controllers and metadata for The Legend of Dragoon
37efd34 Qt: Drop renderer option from setup wizard
ad4a909 FullscreenUI: Fix incorrect parent directory button

下载地址

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