纯净系统
软件下载

开源3D材质制作工具 Material Maker v1.0 中文多语免费版

介绍

Material Maker 是一种基于 Godot 引擎的程序 PBR(基于物理的渲染)材质创作工具。材质被定义为节点创建或转换纹理的图形,并且可以为 Godot、Unity 和 Unreal 游戏引擎导出。有超过 150 个可用节点,新节点可以通过连接和分组现有节点来创建,也可以通过在 GLSL 中描述它们来创建。

软件截图

软件特点

涉及使用带有自定义纹理、图案和材料的地图环境的游戏开发可能需要专门的软件。 Material Maker 就是这样一种应用程序,它专门设计用于通过连接和节点为用户提供能够描述程序纹理的方法。

该创作工具基于 Godot 引擎,将材质定义为由纹理节点变换确定的图形。由 GLSL 着色器定义,连接节点后,应用程序将生成组合着色器,而不是为每个节点生成单独的图像。

用户还可以通过对现有节点进行分组或组合,或者编写自己的自定义 GLSL 着色器来创建新节点。此外,节点生成过程将在到达特定缓冲区节点或已定义目标材料的节点时停止。

该应用程序部署了一个包含大约 150 个节点的内置库,用于定义 2D 和 3D 形状的形状、图案、过滤器或转换。后者被描述为有符号距离函数,用户可以通过两种方式访问该库:通过图形视图的上下文菜单或通过专用的库面板。

更新日志

General

  • Added an option to automatically size new comment nodes to current selection (contributed by Zhibade)
  • In the Reference panel, it is now possible to scan an average color by dragging the mouse cursor around
  • When creating a new painting project, MM now checks the model can be painted (i.e. has a single surface and correct UVs)
  • The configuration of 2D preview and graph editor panels is now saved
  • Added support for gestures in 2D and 3D preview as well as painting panels
  • Added a new Download button for translations in the Preferences dialog
  • Pasting a list of HTML colors (in hex format) into the graph editor now creates a new Colorize node

Nodes

  • Added 3D SDF shapes, primitives and transforms to EasySDF node and corresponding editor
  • Added Seven Segment Display node with variable length/width (contributed by williamchange)
  • Added Smooth Mix (a mix-by-height node with smooth transition between materials) Worflow node
  • Updated Dilate node to improve precision in higher resolutions (contributed by Arnklit and wojtekpil)
  • Added new Morphology node that provides dilation and erosion operations
  • Added White NoiseClouds Noise and Directional Noise nodes (contributed by Arnklit)
  • Added new Make Tileable Square node (contributed by Arnklit)
  • Added Slope node, that generates slopes from the highest areas of a heightmap
  • Added AlterHSV node that can be used to modify the Hue, Saturation and Value of its input using
    input maps
  • Added new Mesh node (contributed by Arnklit)
  • Updated Normal Map node to improve precision when the buffer option is used
  • Added new Additive and AddSub modes to the Blend node (contributed by Arnklit)
  • Added new packing/unpacking nodes that can store 1 (or 2) values into 2 (or 4) when using buffers
    for better precision (contributed by Arnklit and wojtekpil)
  • Added a flip parameter to the Mirror node:w

Miscellaneous

  • MacOS port is now signed and notarized
  • Material Maker is now based on Godot 3.4.4

下载地址

通过夸克网盘下载文件,新用户免费领取1TB容量90天,上传下载不限速~

金山云        蓝奏云        奶牛快传        夸克网盘

未经允许不得转载:Puresys纯净系统-软件下载 » 开源3D材质制作工具 Material Maker v1.0 中文多语免费版

评论 抢沙发

  • 昵称 (必填)
  • 邮箱 (必填)
  • 网址

支付宝扫一扫打赏