介绍
Pixelorama 是免费和开源 2D sprite 编辑器,使用 Godot Engine GDScript 开发,非常适合像素艺术。Pixelorama 目前正在继续开发此软件,因此它缺少某些功能,可能存在一些错误并且需要更好的 UI。
软件截图

软件特点
-在 6 种工具之间进行选择-铅笔,橡皮,填充桶,变亮/变暗,颜色选择器和矩形选择-并将它们分别映射到鼠标左键和右键。
-你是动画师吗?然后您来对地方了! Pixelorama 拥有适合自己的动画时间表和“洋葱皮”!
-每个鼠标按钮的颜色,画笔大小和画笔类型不同。
-自定义画笔!从文件加载画笔或使用选择工具在项目中选择它们,它们将存储在`.pxo`文件中!
-随机的自定义画笔!每次绘制时,期望看到不同的随机结果!
-Pixelorama 具有多层系统!您可以添加,删除,上下移动,克隆和合并任意多个图层!您还可以重命名它们,并更改其不透明度!
-导入图像并在 Pixelorama 中进行编辑。如果导入多个文件,它们将作为单独的动画帧添加。还支持导入 Spritesheets。
-将您的精美艺术品导出为“ PNG”文件。也可以将项目导出为 Spritesheets。
-以 Pixelorama 的自定义文件格式“ .pxo”保存并打开您的项目。
-撤消/重做支持!
-多个主题支持!从黑暗,灰色,戈多,金色和浅色中选择一个主题!
-水平和垂直镜像图!
-用于模式创建的平铺模式!
-分屏模式可以两次欣赏您的杰作!还有一个迷你画布预览区,可以看到它三次!
-通过按 Shift 键,为铅笔,橡皮和浅色/深色工具创建直线。如果还按Control键,则可以以15的步长限制角度。
-为您的图像生成轮廓!
-您可以使用鼠标滚轮进行放大和缩小,然后单击鼠标或按“ Space”键进行平移!
– 键盘快捷键!我们非常确定这对于大多数人来说都是救命稻草。
-统治者和向导!
-创建一个具有您选择的尺寸的新画布。
-缩放,裁剪,翻转,颜色反转和使图像去饱和!
-支持英语,希腊语,德语,法语,波兰语,巴西葡萄牙语,俄语,简体中文,繁体中文和意大利语的本地化支持!
更新日志
[v1.1.7] - 2025-11-29
This update has been brought to you by the contributions of:
Built using Godot 4.5.1
Added
- Importing GIF files is now possible without needing FFMPEG!
- Holding Control + Shift and moving the mouse right or left now changes the brush size. This shortcut can be changed from the Preferences.
- The shortcuts category in the Preferences now have search bars to filter by name, or by shortcut.
- Added mouse motion shortcuts to quickly change the color hue, saturation, value and alpha. By default, these shortcuts are empty, but they can be changed from the Preferences.
- Added a button in the palette panel that unlocks the palette grid, making the swatches automatically resize based on the available free space of the panel, instead of having a fixed width and height.
- A single tool mode has been added as a preference that makes the right mouse button activate the same tool as the left mouse button, instead of being independent.
- Selecting "Paste from clipboard" while having a Lospec Palette URI copied will now automatically download that palette.
- Removing all backups is now possible from the Preferences, under the Reset category.
Changed
- The default UI scale factor now depends on the monitor properties, instead of always being set to 1.0.
- In the shortcut category of the Preferences, the Default shortcut profile is no longer selectable, and the Custom profile is now the default one. If you want to restore the default shortcuts, you can press the new "Reset" button.
- The distance between panels in the interface has been increased from 8 pixels to 12, making it a bit easier to grab the split handler in order to resize the panels.
- Palette swatches get selected on mouse button release and not press, making them more consistent with the rest of the buttons in the interface.
- Scrolling on the palette panel is now smoother and works like the rest of the scrollable areas on the interface.
Fixed
- Fixed crash when drawing and there is no active palette.
- Fixed a crash that sometimes happened when loading multiple projects at once.
- Fix crash when opening Pixelorama with a project which had a group layer saved as current layer.
- Fixed crash when adding a new palette when there is none.
- Fixed crash when drag and dropping something that is not a palette swatch (such as a cel button) into a swatch.
- Fixed crash when trying to import a zip file that is not an extension.
- The timeline now scrolls to the active cel when switching projects.
- Exporting videos should no longer skip the last frame.
- Fixed subwindow dialogs being too big compared to the main window size, if the UI is scaled.
- Fixed error code 1 when saving a backup, if the current session backup directory is removed while Pixelorama is running. Now, it always checks if the directory exists and re-creates it, if it is deleted.
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